Mirai, the first step in our story-driven filmmaking concepts, was a proposed long-term project with the goal of combining special effects with a deeply connected story arc. The work was my first idea for a story-based series, and while the project is currently on hold, the first season has been roughly plotted out, various concept art has been made, and aspects of the show have been adapted to later productions.
The basic concept of Mirai began as a fanfiction idea, but after a while I decided to make an entirely different show out of it (step one: drop the fake British accents). As time went on, the series became more and more different, going from two primary characters to an entire team and featuring almost no aliens while focusing more on time paradoxes and alternate dimensions.
After a while, I decided to dub the project "Mirai," Japanese for "future." Several ideas for different episodes came, went and were merged until they became a season-long arc. A year after I first announced a CGI/live action project on my blog in 2013, I released a brief animation planned for Mirai (see below).
The premise features a visitor from the early centuries of time travel, whose mission is to solve time paradoxes of the past (which he does with the help of several others from an earlier time). While it is unknown whether the show will exist (at least in its current form), several aspects, from proposed characters to unnatural lights, have been later applied to Abydos.
The basic concept of Mirai began as a fanfiction idea, but after a while I decided to make an entirely different show out of it (step one: drop the fake British accents). As time went on, the series became more and more different, going from two primary characters to an entire team and featuring almost no aliens while focusing more on time paradoxes and alternate dimensions.
After a while, I decided to dub the project "Mirai," Japanese for "future." Several ideas for different episodes came, went and were merged until they became a season-long arc. A year after I first announced a CGI/live action project on my blog in 2013, I released a brief animation planned for Mirai (see below).
The premise features a visitor from the early centuries of time travel, whose mission is to solve time paradoxes of the past (which he does with the help of several others from an earlier time). While it is unknown whether the show will exist (at least in its current form), several aspects, from proposed characters to unnatural lights, have been later applied to Abydos.