ABYDOS: Incursion
Completed 10/23/2020
I'm really thankful to my siblings Klenda, Zorg and Leena for both the acting and the improving and consulting; each of them brought new things to the table that vastly improved the script and execution thereof. This project has propelled my abilities incredibly far even through the span of the movie's production, and it's marked my first time working with several VFX features and tactics, including inverse kinematics, luma-based sky replacement, (successful) in-Blender 3D tracking and more! With this project, I also aimed to go a bit more advanced with story structure, theme and motif.
I'm really thankful to my siblings Klenda, Zorg and Leena for both the acting and the improving and consulting; each of them brought new things to the table that vastly improved the script and execution thereof. This project has propelled my abilities incredibly far even through the span of the movie's production, and it's marked my first time working with several VFX features and tactics, including inverse kinematics, luma-based sky replacement, (successful) in-Blender 3D tracking and more! With this project, I also aimed to go a bit more advanced with story structure, theme and motif.
ABYDOS
Completed 8/25/2016
After over a year of work, I'm finally done--and just in time, too, as a new college semester starts soon! This is by far my most ambitious video project to date, with both my After Effects and my Blender skills used to a much farther extent than anything I'd done before. Aside from its technical aspects, there was a lot of acting, scripting, and even voiceover dialogue that my family's never tried before. I've finished a Making Of video, and there will be a sequel! I already have several ideas for new technical improvements.
Borrowing ideas from the long-term concept Mirai, Abydos is a much longer, more plot-oriented video than what I've done before. This is my first try at a special-effects project with defined characters, a notable plot and world-building.
After over a year of work, I'm finally done--and just in time, too, as a new college semester starts soon! This is by far my most ambitious video project to date, with both my After Effects and my Blender skills used to a much farther extent than anything I'd done before. Aside from its technical aspects, there was a lot of acting, scripting, and even voiceover dialogue that my family's never tried before. I've finished a Making Of video, and there will be a sequel! I already have several ideas for new technical improvements.
Borrowing ideas from the long-term concept Mirai, Abydos is a much longer, more plot-oriented video than what I've done before. This is my first try at a special-effects project with defined characters, a notable plot and world-building.
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Star Wars Episode -VIII: Clash of the Jedi
Completed 1/12/2015
It took around 2 months of filming, post-processing, and making up the story as we went along, but my brother and I finished our biggest project yet, "Star Wars Episode -VIII: Clash of the Jedi," and despite the plot level somehow being lower than a Star Wars prequel's, I think it was a quite successful project in terms of effects (and, as an added bonus, it turned out to be way less controversial than the actual VIII). There was a lot of frame-by-frame work for the lightsabers, but overall I loved the process of making it. Next up: make another one with a total crew of more than two people.
It took around 2 months of filming, post-processing, and making up the story as we went along, but my brother and I finished our biggest project yet, "Star Wars Episode -VIII: Clash of the Jedi," and despite the plot level somehow being lower than a Star Wars prequel's, I think it was a quite successful project in terms of effects (and, as an added bonus, it turned out to be way less controversial than the actual VIII). There was a lot of frame-by-frame work for the lightsabers, but overall I loved the process of making it. Next up: make another one with a total crew of more than two people.
Fight of Heroes
Completed 11/23/2014
Here's my first full project (a few short tests notwithstanding) to include the extensive use of special effects. It's not very professional--after all, I just grabbed a camera and started recording what my brother and my friend were doing--but as the special effects department can be a frame-by-frame job anyway, the camera movements weren't as annoying as they could have been.
Here's my first full project (a few short tests notwithstanding) to include the extensive use of special effects. It's not very professional--after all, I just grabbed a camera and started recording what my brother and my friend were doing--but as the special effects department can be a frame-by-frame job anyway, the camera movements weren't as annoying as they could have been.
K12 Short Work Collection
Finished the course 12/31/12
Here's my work on an online K12 Blender class, which helped propel my Blender work during my first year with the program. Hope you like it, dated Windows Movie Maker template and all!
Here's my work on an online K12 Blender class, which helped propel my Blender work during my first year with the program. Hope you like it, dated Windows Movie Maker template and all!